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 »  " The Biovite Project 6" - First ideas

Thursday, 13 March 2008

It's still a long time until Biovite will take its next step, but some ideas are already taking shape...

The next version will also be the final version, I think. I'm planning to make a sixth map, plus a great finish to the whole adventure. I've very concrete ideas about this finish, but I'm still unsure, if it's possible to implement them with ZDoom. In any case, this will take some extensive scripting, and I'll have to learn a lot about ACS, I guess.

Map 6 will be an underwater map. You'll have to find your way through the sea and find and beat the final boss monster to finally find out the secret of Biovite.
Of course, you'll also encounter lots of new monsters in the water. Martin and me are already thinking about some nice creatures. The opposite picture shows a model of the OKTOR, which is Martin's first donation for the new map. I can't wait to see it in action...

Comments:

2008-03-15 01:45:39, cybershark wrote:

A finish to it eh? :o

Well tell Martin that OKTOR surely looks great! His eye and teeth look a bit cartoony perhaps but I'm sure that'll be cleared up. Is he maybe some sort of relative to the Cacodemon?

And if there's anything ACS-wise you're unsure about then I'll always try to help!

2008-03-15 12:08:07, Milian wrote:

Well, we still have to see how it'll look underwater. It's just a first draft in full light.

And thanks for your offer. I'm quite sure that I'll need some help, especially about cut scenes and cameras... :-D

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But there's nothing new to comment here anyway. ;-)