Another of my historic maps. You have been warned!
My second map, "The Valley", is dated September 28th, 2003.
This second mapping attempt shows some real progress. The textures are chosen more carefully, and there seems to
be a theme to this map: liquids. Expect to find walls of water, blood and acid. Plus, first
hints of detailing are visible. The map plays quite well, except for a very slowly moving floor, and a gunfire switch
which is difficult to hit, at least with ZDoom, while I remember it working well with Doom2.
Ammo is still copious, whereas health is a bit tighter in this map.